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Post by Deleted on Apr 26, 2013 17:38:53 GMT -5
Great lakes region map would be awesome! And a texas one would kick ass too!!
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~Outlaw~/.
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Post by ~Outlaw~/. on Apr 27, 2013 1:50:45 GMT -5
dayuuuummmm! now you got me looking through pages of GTA me too Pat.... ;D 10-4, and the clearance is huge.... plenty of room. yeah I see that, but at the moment I got my plate full with what I started with.. I started out with a simple Service Station then it grew to what I am working on now... so I need to get what I have going finished first then I can add to it easier Not trying to rush you man, or steal your thiunder. We all have projects going on, I for one would love to tear into a collision project, GTA/PTTM!!! Just part of the scenery though, and keeping the faith alive, that there are no real limts this time. Only what we let stop us from progressing.....
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Post by Deleted on Apr 27, 2013 7:01:37 GMT -5
Can we use city items/city textures from gta?
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~Outlaw~/.
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Post by ~Outlaw~/. on Apr 27, 2013 7:40:17 GMT -5
Can we use city items/city textures from gta? After all the converting mess that will come with it. Yeah, I'm pretty sure it can be done.
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Post by Deleted on Apr 27, 2013 8:00:23 GMT -5
Never looked into anything from gta! Pttm is all I've ever tried anything on haha
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~Outlaw~/.
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Post by ~Outlaw~/. on Apr 27, 2013 8:28:52 GMT -5
Guys have imported from Mafia 1 & 2, GTA-sa, 3&4, and LA NOIRE. It's all out there, and more open then pttm from what I can see.
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Post by texaslonewolf on Apr 27, 2013 9:25:32 GMT -5
dayuuuummmm! now you got me looking through pages of GTA me too Pat.... ;D yeah I see that, but at the moment I got my plate full with what I started with.. I started out with a simple Service Station then it grew to what I am working on now... so I need to get what I have going finished first then I can add to it easier Not trying to rush you man, or steal your thiunder. We all have projects going on, I for one would love to tear into a collision project, GTA/PTTM!!! Just part of the scenery though, and keeping the faith alive, that there are no real limts this time. Only what we let stop us from progressing..... you can have my Thunder,,, I use Lighting anyway Kaaa-- Choooow just kidding... No boss man I just have 3 projects going at once that goes into 1 main project The Service Station (night time look) Loves Truck Stop - adding more static trucks...I am already redoing gas1 in prefabs to make the Loves Truck Stop... and I'm trying to stay on top of what I have going on now... with-out getting side tracked or I will never finish... hey hey hey,,, I need a cat scale to complete the Truck Stop I have not started a model of one yet
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Post by Deleted on Apr 27, 2013 10:34:45 GMT -5
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~Outlaw~/.
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Post by ~Outlaw~/. on Apr 27, 2013 10:46:00 GMT -5
I've wondered where the hell that went. Thanks.
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Post by Deleted on Apr 27, 2013 10:54:20 GMT -5
I might have my scale on my hard drive. When I park for the day here shortly I will look
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Post by Deleted on Apr 27, 2013 14:49:41 GMT -5
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Post by Deleted on Apr 27, 2013 15:02:17 GMT -5
another I whipped up a few years ago.
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~Outlaw~/.
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Post by ~Outlaw~/. on Apr 27, 2013 15:50:40 GMT -5
HOLY ( ) What else you guys hiding us your sleeves?
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Post by Deleted on Apr 27, 2013 16:15:33 GMT -5
That is really all I have. may have the files for the scale somewhere. I'm going to keep digging!
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Post by texaslonewolf on Apr 27, 2013 18:08:18 GMT -5
thanks for the heads up Highroller i have checked to see what I could use already,, I have the same map for my Haulin game ;D I just need lights to work in my favor for PTTM all the damn .pbd & .psa files are coded to use all model street lights and will not work where I need them I might have my scale on my hard drive. When I park for the day here shortly I will look OK cool, thanks
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Post by Deleted on Apr 27, 2013 18:36:58 GMT -5
I believe you can use lights in map models. Atleast in models.def there are lines for flares.
flare_count:5 # flare path : size_x: size_y: angle_cull: blinking: visible during day: on_time: off_time: desync: color flare0:"/materials/effects/flare.mat: 400: 400: false: true: true: 0.5: 1: 0.0: 0x000001"
You can take for example the static police car map model and see how its done in that.
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Post by texaslonewolf on Apr 27, 2013 18:59:25 GMT -5
I believe you can use lights in map models. Atleast in models.def there are lines for flares. flare_count:5 # flare path : size_x: size_y: angle_cull: blinking: visible during day: on_time: off_time: desync: color flare0:"/materials/effects/flare.mat: 400: 400: false: true: true: 0.5: 1: 0.0: 0x000001" You can take for example the static police car map model and see how its done in that. direct me to where you found this.. my head is so far into this project i can't even find the F-ing DEF.Files for the static police car only the PSM.file under models/misc/vehicles
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Post by texaslonewolf on Apr 27, 2013 19:01:39 GMT -5
Ok, I found the scale. I can't find the .dds it's mapped to, or the .psm. all I can find is the .z3d. If you want it, you can have it. holy cat scales batman.... well hell yeah I can use that... let me know when ya ready to send that puppy on over ;D
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Post by texaslonewolf on Apr 27, 2013 20:00:55 GMT -5
I believe you can use lights in map models. Atleast in models.def there are lines for flares.
flare_count:5 # flare path : size_x: size_y: angle_cull: blinking: visible during day: on_time: off_time: desync: color flare0:"/materials/effects/flare.mat: 400: 400: false: true: true: 0.5: 1: 0.0: 0x000001"
You can take for example the static police car map model and see how its done in that. direct me to where you found this.. my head is so far into this project i can't even find the F-ing DEF.Files for the static police car only the PSM.file under models/misc/vehicles this is what I need to achieve for a night time look on the models,, I need the down-ward light effects like the street lamps...but please show me where you found the info for the flares.. I looked high & low,, if it is in the files then I am missing it somehow www.flickr.com/photos/jmillerdp/5347435381/
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Post by Deleted on Apr 27, 2013 21:01:58 GMT -5
shoot me an email pmcfarlan@gmail.com and I will send the .z3d over. I searched and searched and I can't find the dds it's mapped to if you want, I can find a cat scale and get a few good pics to use
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Post by texaslonewolf on Apr 27, 2013 21:38:59 GMT -5
shoot me an email pmcfarlan@gmail.com and I will send the .z3d over. I searched and searched and I can't find the dds it's mapped to if you want, I can find a cat scale and get a few good pics to use I can map it that is not a problem.. t3xaslonewolf@yahoo.com
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~Outlaw~/.
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Post by ~Outlaw~/. on Apr 28, 2013 3:54:00 GMT -5
I've wondered where the hell that went. Thanks. Hey HighRoller? Know where the PTTM version he made is hiding, or has it been pulled?
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Post by texaslonewolf on Apr 28, 2013 8:08:38 GMT -5
I've wondered where the hell that went. Thanks. Hey HighRoller? Know where the PTTM version he made is hiding, or has it been pulled? yeah but I will not use anything Hammer used to make that map... and if I did I wouldn't be able to release to the public,, Hammer used alot of stuff other people has made and didn't give credit for it... there was a big stink about it over at truckpol so I can't use any of it unless i know who all had their hands in it...
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Post by Deleted on Apr 28, 2013 8:15:29 GMT -5
sent that scale your way!
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Post by texaslonewolf on Apr 28, 2013 9:01:16 GMT -5
sent that scale your way! got it thanks... sent a reply back to ya letting you know ;D
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